Skip to main content

Why so blue?

I got rid of Blue Mages and anything related. I figure the entire concept is incompatible with Savage Worlds and pen-and-paper roleplaying in general as it is a mechanic designed with single-player games in mind.

The process of hunting down creatures and tricking them into using their powers on you can be tedious for one player, let alone a group.

In other news, I'm working under the hood, fixing HTML formatting and whatnot. So, the project is not dead!

Comments

Popular posts from this blog

Mooglecraft!

Alright, kids, gather 'round, it's update time! Today I updated the Magick Arcane Background. Mages now start with as much Power Points as a Generic Wizard, but start with twice as many spells, this is because they have a limited choice of spells and many are redundant. There is also no serious consequence for failure. What's new, though, is the Mooglecraft Arcane Background! I don't know about you, guys, but to me it sounds like a load of fun to play either Cannoneer or Machinist. The classes take a bit from the Weird Science AB. This background is Agility based, so to balance them out they get to do some extra steps before they can perform their power. These classes are inspired by the Flintlock and Gadgeteer classes from FFTA2. Also, there's a new page: Races! This one isn't really that exiting because I took race descriptions off the web and then followed the rules in the SW handbook. so 99% of the credit goes to the awesome people at http://www.returnergame...

Now featuring bonus races!

Update time! As requested by one of my players, I came up with a description to what I imagine a male Viera would be like. Any other race I post here will remain here and not go to the PDF. Also, this is the first entry under the Races  tag. I'll try to post any other race conversions I come up with there. What do you think? Check it out and post a comment! Link:  Viera (male)