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Why so blue?

I got rid of Blue Mages and anything related. I figure the entire concept is incompatible with Savage Worlds and pen-and-paper roleplaying in general as it is a mechanic designed with single-player games in mind.

The process of hunting down creatures and tricking them into using their powers on you can be tedious for one player, let alone a group.

In other news, I'm working under the hood, fixing HTML formatting and whatnot. So, the project is not dead!

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