Saturday, July 27, 2013

News update!

We've been featured in Savage Heroes! Be sure to visit their site, loaded with quality Savage Worlds conversions for your perusal!

Sunday, July 7, 2013

Version 1.2

Version 1.2 because OCD!
  • Now featuring custom-made cover art by Waned MalavĂ©!
  • Table of contents!
  • More detail added to Resilience.
  • More detail added to Trappings, including potential status effects, and rank requirements.
  • Simplified the Bangaa race.
  • Wrote a quick note on currency in the game-master’s section.
  • “How to enjoy this book” section.
  • “Limit Breaks” section.
  • Minor corrections throughout.
  • Formatting adjustments for better readability.

I don't think I'll be making any more updates until we've play-tested the new mechanics. As always, I appreciate your feedback!

Friday, May 24, 2013

Version 1.1

Version 1.1: Some sections have been re-organized based on player feedback: Items are neatly arranged and divided in sub-tables. Trappings section has been redone.

  • Added alchemic items and potions.
  • Added Blue Magick to Arcane Background (Magick).
  • Chocobos! (Kweh)
  • Added Libra, Chocobo Knight and Gambler as professional edges.
  • Adjusted natural powers for Moogles and Nu Mou.
  • Minor corrections throughout.

Thursday, January 31, 2013

Now featuring bonus races!

Update time! As requested by one of my players, I came up with a description to what I imagine a male Viera would be like. Any other race I post here will remain here and not go to the PDF.

Also, this is the first entry under the Races tag. I'll try to post any other race conversions I come up with there. What do you think? Check it out and post a comment! Link: Viera (male)

Viera (male)

Contrary to popular belief, Vieras don’t just spring out of holes in the ground. Upon reaching a certain age and certain other merits, a female Viera is allowed to leave the village, with the tribe’s blessing, in order to find a mate. These searches can take decades, but if successful, she will return to the village and give birth to a child, most likely a girl. If a boy is born, he will be raised until coming of age, when he is cast out of the forest. Usually the boy’s father will predict this date and approach the forest to find his son, but often times the boy will wander off and become a hermit, or integrate into society among other races.

Male Viera are very similar to the females except for the ears, which tend to be shorter and flop backwards. Most people will know they are not Humes, but won’t figure out they’re male Viera. A fact they usually keep for themselves.
  • Sensitivity to Mist: Perhaps because of their latent wild side, Vieras are extremely sensitive to Mist. While exposed to thickened Mist, Vieras temporarily gain the Bloodthirsty hindrance and the Berserk edge.
  • Outcast: Upon coming of age, boys must leave their home forest, never to come back. They will be treated as intruders upon approaching the forest.
  • Overconfident: Viera mothers spoil their boys rotten. The result is grown men who think they can do anything.
  • Pacifist (minor): Perhaps because of how scarce males are, they have a strong self-preservation instinct and will stay out of a fight whenever possible.
  • Agile: Vieras are nimble creatures, thus start with an AGI of d6.
  • Alertness: Vieras have keen sight and hearing.
  • Attractive: Their graceful movements, athletic physique, foreign mannerisms and apparent lack of modesty are irresistible even to those of other races. 

Thursday, January 17, 2013

Version 1.0! OMG integers!

Getting ready for the first actual game! Version 1.0 includes, major aesthetic changes, a fine-tuned the Seeq description, revolvers and art!

That's right! We have art! Custom-made by +Chris Hunsberger!  Check out his amazing works of art at 

We'll be integrating more art in version 1.1. Stay tuned! In the meantime just click on the link on top for the download!